MTG Mana Curve Calculator

Analyze your Magic: The Gathering deck's mana curve, calculate average converted mana cost (CMC), and get land count recommendations based on your curve.

Enter your spell counts above and click Calculate.

Formulas Used

Average CMC:

avgCMC = Σ(CMCi × counti) / totalSpells

Where CMCi is the mana value for each slot (0, 1, 2, 3, 4, 5, and user-defined average for 6+).

Land Recommendation (Frank Karsten, 2022):

Lands60 = 19.59 + 1.90 × avgCMC

Landsscaled = Lands60 × (deckSize / 60), rounded to nearest integer.

Clamped to format-appropriate ranges: Limited 14–20, 60-card 18–28, Commander 33–45.

Opening Hand Land Probability (Hypergeometric Distribution):

P(X = k) = C(K, k) × C(N−K, n−k) / C(N, n)

Where N = deck size, K = land count, n = 7 (opening hand size), k = number of lands drawn.

P(at least 1 land) = 1 − P(X = 0)

P(ideal 2–3 lands) = P(X = 2) + P(X = 3)

Assumptions & References

  • Land recommendation formula derived from Frank Karsten's 2022 article on Channel Fireball: "How Many Lands Do You Need in Your Deck?"
  • The formula is calibrated for 60-card decks and scaled proportionally for other formats.
  • CMC 0 spells (e.g., Mox Opal, Ornithopter) contribute 0 to total mana cost but count toward spell total.
  • For the 6+ CMC slot, the user provides an average CMC since individual values vary widely.
  • Hypergeometric probabilities assume a perfectly shuffled library with no mulligans.
  • The London Mulligan rule (draw 7, put back 1 per mulligan) can improve land-hit rates beyond what is shown here.
  • Commander decks typically run 37–38 lands; the formula may suggest slightly different values depending on curve.
  • Mana dorks (e.g., Llanowar Elves) and mana rocks (e.g., Sol Ring) are not modeled as lands here; treat them as CMC 1–2 spells.
  • Archetype thresholds: Hyper-Aggro <1.5, Aggro 1.5–2.2, Aggro-Midrange 2.2–3.0, Midrange 3.0–3.8, Control/Ramp 3.8–4.5, Big Mana 4.5+.

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